Thomas Park
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Posts in Category ‘Games’

TF2 Collective

  • February 27, 2014
  • 2 comments

In Team Fortress 2, there are nine playable classes with unique personalities and complementary abilities: pyro, engineer, spy, heavy, sniper, scout, soldier, demo, and medic. When referring to several scouts, or pyros, or heavies, it’d … Read more

    • Games
    • Language

Ghost Legs: Randomizing the Asian Way

  • October 12, 2011
  • 4 comments

I had a bunch of relatives from Korea visit over the summer, and naturally an arm wrestling tournament broke out. What I found most interesting though was how they set up the initial match-ups. They … Read more

    • Code
    • Demo
    • Games
    • Web

Trebek: Building an Offline Web App

  • September 20, 2011
  • 2 comments

In my experimentation with HTML5, I ended up making Trebek, a web app that allows you to play along at home with Jeopardy! The idea is that by trying to answer questions before the contestants … Read more

    • Code
    • Games
    • Web

Fantasy Slopegraphs

  • September 3, 2011
  • 0 comments

I love me some fantasy baseball. Mainly when I’m near the top. With the regular season winding down and the playoffs set to start, my team sits comfortably in second place (in a league of … Read more

    • Games
    • Visualization

Starcraft Collective

  • May 18, 2011
  • 2 comments

Groups of animals get special collective nouns1, some of which are familiar (e.g., a pride of lions, a gaggle of geese) and others that are less known but equally evocative: a crash of rhinos, a … Read more

    • Data
    • Games
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About

On web development, interface design, user research, and all the rest.

My name is Thomas Park, and I started Codepip to make tools that help people learn to code. I previously researched human-computer interaction and computing education at Drexel University in Philadelphia. More about me…

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