Thomas Park
I’m a digital product designer who’s passionate about educational technology. My current work is at Codepip, a platform of educational games like Flexbox Froggy and Grid Garden. I previously designed learning systems at Drexel University’s College of Computing and Informatics, Mozilla Foundation, and the Center for Talented Youth.
In my spare time, I maintain open source projects like Bootswatch, collect birds in Merlin, and play chess and golf.
Connect
Connect with me on LinkedIn, GitHub, Twitter, or by email at [email protected].
Press
Anchoreum: A New Game for Learning Anchor Positioning
CSS-Tricks, 2024
This Chrome Extension Lets You Skip the Scary Parts of Disney Movies
Mashable, 2020
Thomas Park Helps Coders Master Flexbox Layout with a Cute Positioning Game
net Magazine, 2016
Snowball: A Tool for Storytelling on the Web
jQuery Blog, 2015
Check Out Every Apple Store Ever Opened, in Order
Time Magazine, 2011
Tutorials
In addition to posts about development, design, and research on my blog, I’ve published articles in other corners of the web:
Let’s Make a CSS Coding Game
Gamasutra, 2021
Recreating Game Elements for the Web: The Among Us Card Swipe
CSS-Tricks, 2021
Customizing Bootstrap
Smashing Magazine, 2013
Research
Understanding Learning Curves and Trajectories in CSS Layout
ACM Special Interest Group on Computer Science Education (SIGCSE), 2019
Meen Chul Kim, Thomas Park, Ruixue Lu, & Andrea Forte
Reading Hierarchies in Code: Assessment of a Basic Computational Skill
ACM SIGCSE Conference on Innovation and Technology in Computer Science Education (ITiCSE), 2016
Thomas Park, Meen Chul Kim, Sukrit Chhabra, Brian Lee, & Andrea Forte
An Analysis of HTML and CSS Syntax Errors in a Web Development Course
ACM Transactions on Computing Education (TOCE), 2015
Thomas Park, Brian Dorn, & Andrea Forte
Learning Web Development: Challenges at an Earlier Stage of Computing Education
ACM International Computing Education Research Conference (ICER), 2011
Thomas Park & Susan Wiedenbeck