Thomas Park
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Posts in Category ‘Code’

Mimicking Pokemon Go’s Battery Saver Mode on the Web

  • January 30, 2017
  • 0 comments

So here’s a fun but useless trick: mimicking Pokemon Go’s battery saver mode on the web. For the few who missed the craze, Pokemon Go dims your phone’s screen when you turn it upside-down. With … Read more

    • Code
    • User Interface
    • Web

Rotary: A Retro Web Input for Phone Numbers

  • April 25, 2016
  • 3 comments

A bad web form sparked a series of increasingly absurd designs for inputting phone numbers, including an incrementer, slider, random number generator, and very large table. Here’s a good rundown of the solutions developers came … Read more

    • Code
    • Demo
    • User Interface
    • Web

Learning CSS Layout with Flexbox Froggy

  • November 25, 2015
  • 68 comments

I’ve created a game for learning CSS flexbox called Flexbox Froggy. The goal of the game is to help the frogs get to their lilypads by writing CSS code. See if you can beat all … Read more

    • Code
    • Games
    • Learning
    • Web

Bob Ross’ Color Palette in CSS

  • November 19, 2015
  • 20 comments

Even if you’ve never watched an episode of The Joy of Painting, there’s a good chance you’re familiar with artist Bob Ross, with his trademark afro and “happy little trees”. But if you’ve seen his … Read more

    • Code
    • Web

Polyfill for Scoped CSS

  • July 22, 2015
  • 5 comments

Scoped CSS is a new feature that makes it possible to add <style> elements anywhere in your document, scoping the CSS rules it contains to its parent element. This was just what we needed while … Read more

    • Code
    • Web
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About

On web development, interface design, user research, and all the rest.

My name is Thomas Park, and I started Codepip to make tools that help people learn to code. I previously researched human-computer interaction and computing education at Drexel University in Philadelphia.

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